![]() ![]() ![]() If you're in Europe, you can sign up now for a chance to gain entry. Whether this works or not remains to be seen, but some people will be able to sample the experience via a closed test. According to Ubisoft, the decision to move to first-person was to enhance the immersion. Traditionally, Ghost Recon games tend to be third-person shooters that are slower in pace to encourage planning and methodical execution. Ubisoft has said it intends to roll out more modes in a seasonal manner.įrontlines looks to be very different from what Ghost Recon fans expect, especially in its perspective. Ghost Recon Frontlineįrontline will have other modes available, with one catering towards a more casual style of play that feels like a classic arena-shooter style experience, but with all the gameplay hooks of Frontline available. However, specific items such as turrets, cover, and even a sniper tower can also be dropped in. Players will be able to earn and deploy equipment, weapons, and gadgets. One of the key gameplay considerations that Ubisoft hopes will distinguish Frontline from other battle royale games is the ability to change the battlefield. The support, meanwhile, is capable of fortifying positions. The scout, meanwhile, functions as a long-range agitator and can pick off unsuspecting enemies and also boost the team' economy to make more support items available quicker. The assault class functions like you'd expect, serving as a close-range fighter that can push opponents into corners and capitalize on opportunities. Contractors are based on classes and, thus far, three have been confirmed.Ĭlasses are highly specialised to fill in specific roles, and through this Ubisoft hopes that the tactical nature of Ghost Recon will come through. Players will start with two of them but are able to hire new ones, customize them, and evolve their capabilities. Now Playing: Tom Clancy's Ghost Recon Frontline Announcement TrailerĪccording to Ubisoft, a key part of the experience is putting together and developing your team of Contractors, which is the name of the soldiers in Frontline. According to Ubisoft’s announcement, the developer will share the new date for the closed test when it has one.By clicking 'enter', you agree to GameSpot's ![]() Polygon has reached out to Ubisoft for further details.įor now, the future of Ghost Recon Frontline remains uncertain. Despite fans’ dissatisfaction, there’s still no indication from Ubisoft as to whether or not the the game will change directions. On the Ghost Recon subreddit and in YouTube comment sections, fans expressed their disappointment at the direction Ubisoft was taking with the series. In other words, the game is a far cry from the slow-paced, tactical, squad-based action that the Ghost Recon series is known for. Ghost Recon Frontline is a 100-player, free-to-play shooter that takes inspiration from the battle royale genre. That said, the decision doesn’t come as much of a surprise given fans’ negative response to the game’s announcement. Ubisoft’s announcement of the delay was extremely vague, offering no reason other than that a delay was the best choice and that the “development team is dedicated to creating the best experience possible.” Just a few weeks after its reveal, the closed technical test for Tom Clancy’s Ghost Recon Frontline has been delayed indefinitely, Ubisoft announced on Wednesday. Ubisoft has delayed the first test of its latest Ghost Recon game. ![]()
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